I had Fable clone a game, it turned it into an arena combat AI trainer
AI/MLThis project transforms a classic game, Soldat, into a TypeScript-based arena combat AI trainer, allowing developers and AI enthusiasts to train neural networks by simulating tens of thousands of matches with varied strategies. It’s for game developers and machine learning practitioners interested in procedural bot training and reinforcement learning. The project is fascinating because it repurposes a simple game port into a full, self-contained system for evolving and testing AI combat behaviors.
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